Hey All -
Here's a very loose version of some games I want to write up in the coming months. I have another 10 all cued up and will be trying to get to 100 by... hm... February. Bryan will be testing these in Harlem (yikes!) so I hope some are winners. These vary from *new* to *modifications* to *old but still fun*. Enjoy!
1. You Spin Me Round
This is a Freeze Tag variation. To unfreeze a player, another player must run around them twice. Simple, right?
2. Square Affair
Think of a criss-cross version of Sharks and Minnows. Create a square and separate two equal teams to stand on adjacent sides of the square. This means that if they run to the other boundary, they will be running perpendicular to one another - right?
The idea is (and this gets chaotic) that on the count of "Go!" players must run to the other side without being tagged by the other team. Tags mean switching teams. The goal is to get everyone onto the same team... Interesting...
3. Something Good Quiz & Physical Challenge
I used to run this game show all the time! Two small teams compete and every question is different, sometimes they are physical challenges, sometimes simple spelling questions (you get the idea). Anyway, once a team member has volunteered and participated in a challenge or question, they may not be used again until the next round. This is fun... you'll frustrate a lot of over enthusiastic brainiacs (like me).
4. Disappear
I will have to write more about this later... It's the game "Points," but instead of minimizing contact with the ground, players must make another player (and then 2, 3, 4...) disappear from the POV of the facilitator. It is a great opportunity to think outside the box. More later.
5. The Boat Addon to CTF
Play Capture the Flag with a neutral area in the center. Players may only cross that area if they are holding a small trashball. Once leaving, regardless of side, they must drop the ball.
6. Chain Challenges
Take a simple challenge and add a timer. This one is where there is a lava pit with some ball in the center. Players must chain together to get the balls out safely. In this scenario, multiple chains would be the fastest way to achieve a good time. Vary the shape and size of the pit for different difficulties!
7. Field Frogger
This is great - I will have the full rules soon. There are Placers, Pickers and Frogs. The Placers put down carpet squares for the Frogs to jump onto. The Pickers pick up the unoccupied squares. The Frogs have to make it to the other side. It's a load of fun (in my head).
8. Tower Defense
There is a path for a team to walk down. The other team has to place themselves along the path with 3 or so trashballs each. Once the round begins, the walking team needs to get at least one player to the end of the path without being hit.
9. Bottlecaps & Frisbees
Put a Frisbee in the center of a large circle. Players must land bottlecaps or quarters inside. Easy, right?
10. 3D Bowling
Play team versus team bowling with blocks instead of pins. The team has a short time to create a structure for the other team to knock down. The structure has to be a certain height to qualify!
New camp songs, chants, cheers, games and activities for kids of all ages. Camp secrets, advice and events that can be used and reused with groups of any kind.
Showing posts with label camp advice. Show all posts
Showing posts with label camp advice. Show all posts
12.16.2009
12.10.2009
Thoughts on Working with Kids (2 of Many)
Campers Are Not Your Friends
Repeat that a couple times out loud.
Again, please...
There are social boundaries that must be maintained if you want to be a successful staff member. Regardless of how close in age you are to the older campers, you are paid to be there and they are paying to be there. You are the staff and they are the customer.
This line is a huge advantage to you! Campers, regardless of age, are coming from a school environment where there is a firm structure in place that separates staff from student. You can use that convention to create a stable and disciplined camp area that will keep surprises low and productivity high. Or you can break that convention and have to do a great deal more work to keep the same results.
Staff members fall into this trap for a number of reasons. One is because there are campers who are in their late teens. One is because there are campers who share similar interests to the staff members. The most common and dangerous, however, is because some staff members confuse being liked with being successful.
What are the fundamental goals of any camp? Safety is always at the top of the list - including physical and emotional. Education is around number two, or else they would not spend so much time and talent developing activities. Somewhere around three we can say customer happiness - including campers and parents.
Safety is always going to be number one. Keeping a camper safe means having to, every now and again, stop them from putting themselves into a dangerous situation. Remember, they are the customer. They are paying you to make sure they do not need to worry about being safe. That's your job. This means that every instant of every day you must be evaluating the risk factors that are taking place and using that information as the base of your decisions.
Ok. Simply, you must always be looking out for your campers. This comes in conflict with friendship because in order to remove risk sometimes you have to tell them to stop. Sometimes you have to spoil the fun. Sometimes you have to be the disciplinarian.
Your friends decide it would be funny to have Mentos and drink Diet Coke. You stand and watch as they do this, laughing especially hard when they vomit all over the place. Funny, right?
When this happened at my camp, the first question from the parents was, "Where was a staff member?" You see, you could have tried to stop your friends - and perhaps they would have listened. More likely, they would brush you off because they are responsible for their personal well being and you are not. At camp, however, you are directly responsible for the well being of campers and allowing something like this to happen is not acceptable.
"But I want the campers to think I'm cool."
Guess what? You are cool. You will not be employed long, though, if you fail to produce positive results.
Sure, being the cool staff member does not mean that you are unsuccessful. But making that your focus is a great way to sabotage your ability to make good choices.
Again, staff members sometimes need to be able to disagree with the will of the campers. Campers want to do something unsafe and someone needs to redirect them.
...and...
"Why do you need to impress a bunch of people who are younger than you in the first place?"
You are not running for Prom royalty. You are not going to get a special prize for popularity. But sometimes staff members start day one like they are afraid of being voted off of the island!
The campers need to respect your authority. Otherwise, they will put you in situations that compromise your safety. They will tell you things that are vastly inappropriate. They will make you choose between being fair and being a friend - and they will exploit your favors. They will chop away at the boundaries that you provided and take as much as they can get.
They will make it very difficult for you.
The campers do not need to fear you. They do not need to hate you. They do not need to like you. While you are at camp, you represent safety and authority, respect and professionalism. Do not sacrifice your chance at success by confusing your role with that of a camper.
11.30.2009
What's in Your Rainy Day Bag?
Rainy Day Bag (beta):
BOARD GAMES:
Sorry
Blockus
CARD GAMES:
Apples to Apples
4 regular card decks
Trivial Pursuit for Kids
WORKSHEETS:
Coloring Sheets (my favorite are the geometric ones like this - http://www.coloringcastle.com/geometric_coloring_pages.html)
Word Finder
Rebus Sheets
CRAFTS:
Construction Paper
Crayons
Markers
Chalk
Scissors
Glue Sticks
Craft Sticks
TOYS:
Legos
This is off the top of my head... What do you keep in there?
BOARD GAMES:
Sorry
Blockus
CARD GAMES:
Apples to Apples
4 regular card decks
Trivial Pursuit for Kids
WORKSHEETS:
Coloring Sheets (my favorite are the geometric ones like this - http://www.coloringcastle.com/geometric_coloring_pages.html)
Word Finder
Rebus Sheets
CRAFTS:
Construction Paper
Crayons
Markers
Chalk
Scissors
Glue Sticks
Craft Sticks
TOYS:
Legos
This is off the top of my head... What do you keep in there?
11.29.2009
Thoughts on Working with Kids (1 of Many)
Kids are People
Obvious, right? We are all people. Kids, though, are especially people. People have certain needs. Fulfilling those needs is not always easy, but acknowledging them is. People are routine oriented and desire some level of structure. People want to be treated fairly. People want attention.
Kids should not be treated like children or, to be more precise, the stereotypical pop culture version of children.
You know the plot: kid knows something, kid is not listened to, some form of huge disaster happens, kid saves the day with a little ounce of “I told you so.” From Nancy Drew to Nemo, successful stories aimed at youth all deal with gaining the respect of adults. Most cases resolve amiably, but we would like to skip the whole Hero’s Journey and cut straight to the respect part.
Yes, respect (cue Aretha Franklin).
Respect is the fundamental difference between dealing with children and dealing with people. Children can be treated unfairly. Children can be ordered. Children can be scolded. People, however, must be treated with respect – just a little bit.
Respect is simply defined in our culture as the Golden Rule, “Treat others the way that you wish to be treated.” The concept is simple. Applying it to kids takes a little more work.
Sometimes respect comes in conflict with discipline. A kid makes bad decisions and you are forced to take some form of corrective action. Remember what is fair and how you would react if the situation was reversed and you will make the correct decision (maybe... more on this later).
The easiest way to be respectful is to be completely transparent about the rules and consistent about enforcing them. If the kids understand the process and feel that justice is served equally then they will feel respected... and, as a pleasant side effect, will behave better.
Tags:
camp advice,
daily drivel,
Working With Kids
10.22.2008
Positivity... and negativity.
I believe that every camp has a place or person that is supposed to instill fear in children.
We had "the barn."
In school, there was "the office."
Threats were thrown in advance, "Do you want to go to the barn?" "If you keep this up, you're going to the office!"
Normally it worked. when I was younger, the threat of the office was intense - it left a bad feeling in my stomach. I even got nervous about the office when I was there for good purposes. The office was a bad place.
Of course, there were other children - some fairly friendly ones, in fact - who were not phased by the office... who had been to the office several times without turning white or wetting themselves.
When I was an instructor at camp, I noticed the same two kids always in the barn. Sure, there was a series of children that changed based on the threat... and then many more who cried and pouted in the barn, never to return again. Two campers, however, made the barn their home.
A couple of years later, I was in charge... and in a position that I could change camp in any way that I liked. I was able to rewrite the rules from the beginning and completely rethink how things were done... and I thought about my barn boys.
What is the purpose of the barn? Is it to modify the behavior of campers who make bad decisions through punishment? If the barn is a successful mode of punishment, then why are the same two campers spending more time there than arts & crafts?
I posed these questions to my directors... and suggested eliminating the barn entirely.
But now what...?
Kid disturbs class -> Class is disrupted -> Kid needs to be removed to restore order
That's the normal order of things. How, then, can this be remedied?
We established a new title at camp, a type of floating director called the "Care Worker." Dr. Bob was hired (the second year... when we got it right) as a 26 year School Psychologist with the instructions of keeping kids from disrupting while keeping them out of the barn... while freeing up my directors to manage the staff and do paperwork.
Bob used anticipation and positive redirection to change the landscape of camp discipline. He made reporting sheets for the counselors to fill out during the day and send home at night for campers who were "at risk." Bob's success came from a simple scoring method that allowed campers who had a certain number of smiley faces over a given time to participate in extra activity time. Most chose fishing, but others went for swimming... or anything. No matter what, Bob would arrange it with the counselor and give that camper a whole period of one on one attention while doing their favorite camp thing...
And it worked.
I have more to write about this after learning about other methodology, but I know one thing for certain: the barn didn't work. We scared campers into following the rules and every so often, we lost... and I think we can do better than ignore the problem.
We had "the barn."
In school, there was "the office."
Threats were thrown in advance, "Do you want to go to the barn?" "If you keep this up, you're going to the office!"
Normally it worked. when I was younger, the threat of the office was intense - it left a bad feeling in my stomach. I even got nervous about the office when I was there for good purposes. The office was a bad place.
Of course, there were other children - some fairly friendly ones, in fact - who were not phased by the office... who had been to the office several times without turning white or wetting themselves.
When I was an instructor at camp, I noticed the same two kids always in the barn. Sure, there was a series of children that changed based on the threat... and then many more who cried and pouted in the barn, never to return again. Two campers, however, made the barn their home.
A couple of years later, I was in charge... and in a position that I could change camp in any way that I liked. I was able to rewrite the rules from the beginning and completely rethink how things were done... and I thought about my barn boys.
What is the purpose of the barn? Is it to modify the behavior of campers who make bad decisions through punishment? If the barn is a successful mode of punishment, then why are the same two campers spending more time there than arts & crafts?
I posed these questions to my directors... and suggested eliminating the barn entirely.
But now what...?
Kid disturbs class -> Class is disrupted -> Kid needs to be removed to restore order
That's the normal order of things. How, then, can this be remedied?
We established a new title at camp, a type of floating director called the "Care Worker." Dr. Bob was hired (the second year... when we got it right) as a 26 year School Psychologist with the instructions of keeping kids from disrupting while keeping them out of the barn... while freeing up my directors to manage the staff and do paperwork.
Bob used anticipation and positive redirection to change the landscape of camp discipline. He made reporting sheets for the counselors to fill out during the day and send home at night for campers who were "at risk." Bob's success came from a simple scoring method that allowed campers who had a certain number of smiley faces over a given time to participate in extra activity time. Most chose fishing, but others went for swimming... or anything. No matter what, Bob would arrange it with the counselor and give that camper a whole period of one on one attention while doing their favorite camp thing...
And it worked.
I have more to write about this after learning about other methodology, but I know one thing for certain: the barn didn't work. We scared campers into following the rules and every so often, we lost... and I think we can do better than ignore the problem.
9.29.2008
User Update :-)
I get some great feedback here at the blog and through email... here's an update from Wendy, who wanted a better quote than what I previously gave her (oops!):
Janna gave me some great feedback on Kids Site 2: The Web Page:
I really think Janna hit the nail on the head with our goal for this site - show kids how fun camp can be... I hope we can spread that message through our random silliness!
Coach Lion left me this great comment:
I'll keep that in mind.
We're trying to add new features all the time, so it will be "right" by the time it's actually discovered! That also keeps me vigilant about updating this blog with new activities and ideas. BY THE WAY!!!!!!
I have big news~!~ Bryan and I were hired to design the entire activity curriculum for a (very) large camp company (I think around 10,000 campers). Hooray!
I enjoyed looking at your site. I work with children with special needs and they really seem to enjoy the action filled "camp" songs such as the ones featured on your site. I especially like the video portion of your website so I can see how the song movements go, especially when it's a song that I've never sung before. Keep up the good work!That makes me feel really good! I got an awesome email from Jen who included:
My name is Jen and I'm a wildmannered humanitarian worker plying my passionPretty awesome...
for education on the border between Burma and Thailand. I'm writing because
I recently found your videos on YouTube and wanted to let you know how much
I appreciated them.
Janna gave me some great feedback on Kids Site 2: The Web Page:
My nephew has enjoyed seeing the videos and trying out some of the songs. He even practiced the 2nd magic trick for about 45mins. My hope is that he will be able to watch y'all more and want to go to a sleep away camp finally this summer!In response, Janna, I am going to have regular segments produced by females - tell your cousin not to worry! I believe the first one will be up this Friday, barring any technical problems!
Will you be having special guest females? My 9yr old cousin watched two of the videos and proclaimed it was only for boys. Granted you get that attitude in real life at camp as well.
I really am thrilled for my nephew to finally see it can be fun!
I really think Janna hit the nail on the head with our goal for this site - show kids how fun camp can be... I hope we can spread that message through our random silliness!
Coach Lion left me this great comment:
I've only peeped a few days worth of KidsSite2, but it looks like you're off to a strong start. The pace is quick, but not overwhelmingly so. I wonder if there's any way to superimpose the words to the songs (like when you "follow the bouncing ball", or karaeoke) at the bottom of the screen so kids can learn the songs and sing along. Makes for more work, but it might make it more interactive (and a good learning/reading tool, as well).Yes, the pace is fast... The songs are... well, fast as well. I've been trying to figure out the best way to handle the songs. I've been working on the karaoke ball for a while, but it's not the best solution with this video resolution (the text it too hard to read). Instead, we'll include the lyrics as text beside the video and encourage the kids to learn them by practicing along with our other song-only ones.
Keep up the good work!
I'll keep that in mind.
We're trying to add new features all the time, so it will be "right" by the time it's actually discovered! That also keeps me vigilant about updating this blog with new activities and ideas. BY THE WAY!!!!!!
I have big news~!~ Bryan and I were hired to design the entire activity curriculum for a (very) large camp company (I think around 10,000 campers). Hooray!
Quick Tech Rant
I am a loyal Google user. I am. I admit it... In fact, I'm really looking forward to getting an Android phone (Google's iPhone competition). One can find me using many of the free G services on any given day... Search, email, calendar, word processing, blog, chat, analytics - and many others.
Video, though, has proven to be a big problem. I used Google Video for almost 3 years now and it has progressively gotten worse - yes worse. The idea of hosting any amount of videos of any length is great (because YouTube has a space / time limit), but from now on I'm using BlipTV. I fear that Google sometimes spreads itself thin and stops supporting products after traffic goes down... and Google Video is a prime example of that.
Anyway, Kid's Site 2: the Web Page is up with the newest video... with nice quality and a much richer set of options. If you check out the BlipTV version of the site, you can subscribe to the newest videos - cool, huh? All free - so you can use that for your class or camp... Privacy settings come with a small subscription fee... What do you use?
Video, though, has proven to be a big problem. I used Google Video for almost 3 years now and it has progressively gotten worse - yes worse. The idea of hosting any amount of videos of any length is great (because YouTube has a space / time limit), but from now on I'm using BlipTV. I fear that Google sometimes spreads itself thin and stops supporting products after traffic goes down... and Google Video is a prime example of that.
Anyway, Kid's Site 2: the Web Page is up with the newest video... with nice quality and a much richer set of options. If you check out the BlipTV version of the site, you can subscribe to the newest videos - cool, huh? All free - so you can use that for your class or camp... Privacy settings come with a small subscription fee... What do you use?
9.16.2008
ACTIVITY: Trash Balls
On our Friday episode of Kid's Site 2: The Web Page (yes, I'm a shill) we talk about making trash balls. This is an incredible activity for teachers and parents alike because:
First you roll some used newspaper into a ball - make it 2 or 3 sheets.
Then wrap a couple plastic bags (from the store) around the newspaper.
Finally, take a couple strips of packing tape or masking tape and (loosely) wrap everything together.
There you have it - a Trash Ball!
And what can you play with Trash Balls? We personally enjoy the game of Ultimate Dodgeball - it's a real tricky one.
(oh, this is great!)
ULTIMATE DODGEBALL
Requirements:
The best place to play this is on a tennis court with the net as a divider. If not, half a gym is sufficient. Split the group into two even teams. There are no outside borders beyond the center divider, so additional cones, etc, are not necessary.
Gameplay:
The *goal* of this game is to get everyone on the same side... If you are hit with the Trash Ball, switch sides; If someone catches your Trash Ball, switch sides; If you catch a Trash Ball, the thrower changes sides.
WAIT A MINUTE, PETE!?! Doesn't that mean one side could just give up and the game would be over?
Yes. Will that happen? No!
I've played this with kids and adults... and no matter how much I emphasized the GOAL when explaining the rules, they all heard the same thing - throw the Trash Balls at the other team.
This game has excellent discussion points at the end - especially if you let it run for a while.
Did you understand the goal of the game?
Why didn't you just give up so everyone would be on the same side?
(and then approach the hold-outs... the guys that wouldn't say die no matter how few were left on their side)
What was your thinking when you were alone against the larger group?
& etc.
My favorite moment in this game was with a large group of parents who, though completely understanding the goal, turned the game into a ridiculously competitive romp... and subsequently an enthusiastic and intriguing debrief.
- Trash Balls are 100% recycled material
- Trash Balls can easily be replaced
- Trash Balls are easy to make... and easy to make many of them...
- Trash Balls do not hurt (generally)
- Trash Balls can be played with safely indoors (mostly)
First you roll some used newspaper into a ball - make it 2 or 3 sheets.
Then wrap a couple plastic bags (from the store) around the newspaper.
Finally, take a couple strips of packing tape or masking tape and (loosely) wrap everything together.
There you have it - a Trash Ball!
And what can you play with Trash Balls? We personally enjoy the game of Ultimate Dodgeball - it's a real tricky one.
(oh, this is great!)
ULTIMATE DODGEBALL
Requirements:
- A group of 10 to... hm... 1,000,000?
- At least 5 - 10 Trash Balls per person
- A tennis court or gymnasium
The best place to play this is on a tennis court with the net as a divider. If not, half a gym is sufficient. Split the group into two even teams. There are no outside borders beyond the center divider, so additional cones, etc, are not necessary.
Gameplay:
The *goal* of this game is to get everyone on the same side... If you are hit with the Trash Ball, switch sides; If someone catches your Trash Ball, switch sides; If you catch a Trash Ball, the thrower changes sides.
WAIT A MINUTE, PETE!?! Doesn't that mean one side could just give up and the game would be over?
Yes. Will that happen? No!
I've played this with kids and adults... and no matter how much I emphasized the GOAL when explaining the rules, they all heard the same thing - throw the Trash Balls at the other team.
This game has excellent discussion points at the end - especially if you let it run for a while.
Did you understand the goal of the game?
Why didn't you just give up so everyone would be on the same side?
(and then approach the hold-outs... the guys that wouldn't say die no matter how few were left on their side)
What was your thinking when you were alone against the larger group?
& etc.
My favorite moment in this game was with a large group of parents who, though completely understanding the goal, turned the game into a ridiculously competitive romp... and subsequently an enthusiastic and intriguing debrief.
5.19.2008
The Economy of Beads (Part 2)
Although I am a fan of the *free* qualities of Blogger, the application that I am using to post this information, sometimes it can be a pain - as it DELETED a portion of my bead post!?!
Until I got some positive praise that pointed out the error, I didn't notice that my entire rare through ultra-rare piece got cut. If you saved the original text, I will love you forever, but otherwise I'll just have to remember what I wrote :-)
Level-1 Beads are those that everyone in the institution can get once. They can be a bulk reward for behaving well or cleaning up trash between periods. I would always have some sort of trash day where every group was awarded a special bead if they had more than X bags of garbage (of course, this got corrupted by crafty kids / counselors who would actually TAKE trash out of the garbage receptacles to fill their own bags).
Here's an example of how to breakdown the bead distribution:
If each camper / participant has 20 beads at the end of the week / session, 10 - 15 of those should be common; 3 - 5 should be Level-1; and the rest should be Level 2+ (you do the math).
The PERCEPTION with Level-2+ beads is that the camper / participant thinks they have something wholly unique that no one else has, or perhaps only a small handful of people have. These beads are not hard to purchase, they can be found at the craft store in variety packs, but the real challenge is the distribution...
Only a few administrative people should be in charge of giving out anything Level-2+. Here's why:
You give Counselor A and Counselor B 10 Level-2+ beads each and tell them to give them out evenly throughout the week. By the end of the week, you find out that Counselor A gave them all out on day 1 and Counselor B has yet to give any out... BLAH!
Level-2+ beads, which I like to call Ultra-Rare or Super-Rare or Super-Ultra-Rare depending on the amount I've seen in my adventures, should be given out for the big things, like one camper helping another finish a project or a camper hitting the bulls-eye with all three arrows. Never indicate *exactly* what they are given out for because that takes away from the good deed... It's all right to motivate them to clean up garbage, but continuously putting on a show for administration in order to get an Ultra-Rare bead is... well... not genuine.
Don't forget the Pomp & Circumstance!!!
I would always wear my bead strand (as well as Bryan) which I had "since I was a camper." Mine was very long and filled with beads of every sort. Some of the beads I had were never even seen by campers at all, meaning that there was a constant circle of campers hoping to catch a glimpse at something Super-Ultra-Super-Duper-Rare. Once a week or once a session, during announcements, I would take a bead off of my very own strand and award it to a camper or counselor in front of everyone. ***That was so key... It not only meant supreme pride within the camper, but her tribe would boast, "Jenny is in OUR tribe!"
/more to come.
Until I got some positive praise that pointed out the error, I didn't notice that my entire rare through ultra-rare piece got cut. If you saved the original text, I will love you forever, but otherwise I'll just have to remember what I wrote :-)
Level-1 Beads are those that everyone in the institution can get once. They can be a bulk reward for behaving well or cleaning up trash between periods. I would always have some sort of trash day where every group was awarded a special bead if they had more than X bags of garbage (of course, this got corrupted by crafty kids / counselors who would actually TAKE trash out of the garbage receptacles to fill their own bags).
Here's an example of how to breakdown the bead distribution:
If each camper / participant has 20 beads at the end of the week / session, 10 - 15 of those should be common; 3 - 5 should be Level-1; and the rest should be Level 2+ (you do the math).
The PERCEPTION with Level-2+ beads is that the camper / participant thinks they have something wholly unique that no one else has, or perhaps only a small handful of people have. These beads are not hard to purchase, they can be found at the craft store in variety packs, but the real challenge is the distribution...
Only a few administrative people should be in charge of giving out anything Level-2+. Here's why:
You give Counselor A and Counselor B 10 Level-2+ beads each and tell them to give them out evenly throughout the week. By the end of the week, you find out that Counselor A gave them all out on day 1 and Counselor B has yet to give any out... BLAH!
Level-2+ beads, which I like to call Ultra-Rare or Super-Rare or Super-Ultra-Rare depending on the amount I've seen in my adventures, should be given out for the big things, like one camper helping another finish a project or a camper hitting the bulls-eye with all three arrows. Never indicate *exactly* what they are given out for because that takes away from the good deed... It's all right to motivate them to clean up garbage, but continuously putting on a show for administration in order to get an Ultra-Rare bead is... well... not genuine.
Don't forget the Pomp & Circumstance!!!
I would always wear my bead strand (as well as Bryan) which I had "since I was a camper." Mine was very long and filled with beads of every sort. Some of the beads I had were never even seen by campers at all, meaning that there was a constant circle of campers hoping to catch a glimpse at something Super-Ultra-Super-Duper-Rare. Once a week or once a session, during announcements, I would take a bead off of my very own strand and award it to a camper or counselor in front of everyone. ***That was so key... It not only meant supreme pride within the camper, but her tribe would boast, "Jenny is in OUR tribe!"
/more to come.
5.14.2008
Making Beads Work in Every Situation...

I love working with beads... they are quite the motivator with kids, they are generally cheap and they can be displayed in many different ways. In order to use beads, though, whether at camp or functions such as Field Day, a system needs to be established...
The Economy of Beads
So you want to use beads at your camp / school / after school / Field Day / whatever. Great! Why would anyone need beads?
- They are a great way to chronicle a kid's journey through your program.
- They are a cheap and easy reward.
- They are a positive motivation.
- They can be traded.
- They can be displayed easily (AKA Camp Bling).
- They are a take-away that *could* last forever (as long as the child is concerned).
- They are unique.
The key to any reward structure such as beads is aligning all of the rules about distribution with those that control the beads.
For instance, have you ever had a raffle ticket program that broke down because of an unbalanced structure? I remember watching kids flock to a certain handful of Penny Carnival events and avoid others - not because the content of the game, but because they know where they can get the most tickets. Sometimes, if older campers were giving out tickets, the value would fluctuate even more, because they could overwhelm the system with too many or too few - both situations that would break down the appeal of the reward.
What is the most common child phrase? "That's not fair!"
Are they focused on being treated fairly? Yes! And that's never more apparent when one child gets 200 tickets and the other one only gets 5. REALLY. We're not here to favor one skill over another, we're here to make sure each child leaves with positive memories that they take with them throughout life...
In other words: we want each child to come out on top, like they won... like they have something special that no one else has!
Wow, that's a really tough trick, isn't it? Not entirely. Perception is the key to making a reward stucture that works with everyone.
Here are the basics when working with beads:
DISPLAY
First of all, you need to have a good way of displaying the beads. Imagine that at the end of the day / week / session each camper should have 20 beads. If that's the case, what is the best way for them to show off what they have for everyone else. We had the campers make totems, from which the beads hung. At the end of the day, we collected the totems because in many cases (ALL CASES) no one would remember to bring them back. Also, this prevents the sort of corruption that *could* possibly happen at home (I'll talk about corruption later).
Things to thing about when displaying the beads:
Everyone wants to customize their totem / object...
Boys may want to choose something different than girls. Boys will resist anything that looks like jewelry.
Putting beads at the end of a long string seems like a good idea, but can easily turn into a weapon... and just as easily lose ALL the beads when a careless kid swings them around.
Beads decorate backpacks really well and don't seem to both boys (because they see it as a badge of honor).
Approach the Arts & Crafts / Art person at camp / school and ask them to come up with a good solution.
Remember, every time a kid receives a bead, they will want to add it to their bling!!!
VALUE
All of the beads have value. The value depends on how many other kids have that same bead. Let's say that at the end of the experience, a child has 20 beads. 10 - 15 of the beads can be common, every day beads... the rest should be varying levels of rarity. Each kid should think they have a bead that no one else has.
Value is achieved by the language the beads are described with, how the beads are distributed, what the beads are distributed for and how many beads are distributed.
I broke it down like this:
Colored pony beads are the most common and probably the cheapest. These would be given for attendance - both for coming in that day for camp / etc and for attending an activity. The colors should reflect the area...
For instance, the Nature beads were green. That specialist just had access to Nature beads and they gave them to every camper who came to the area. Since attendance was mandatory, this made the beads a breadcrumb trail of the camper's day.
The colors should be given out to the activity heads and then whatever main solid colors are left are for general attendance. This is valuable because now the kids have bulk and everyone has *something*.
As far as the kids are concerned, everyone in their group will have the same exact number of these of the same color (theoretically). We refer to these as "Attendance Beads" but they really are "Common Beads." They are not given out for any other reason. Once a bead type is given out for *one* reason to a large enough group, that reward has to be consistent.
Rare beads are where beads can be a big motivator. I suggest buying bulk beads off of eBay to try to get some really unique items. Otherwise, go through your local craft depot and pick up as many random assortments as possible.
Before you begin the event / season, the beads need to be sorted out. The rare beads are really determined based on the number you (as the event runner) has and the number of kids. If you can give one bead to all of the kids *once*, then that bead is a level-1 rare. Terminology, such as "Level-1" can be applied to rare beads in front of kids so they feel there is legitimacy behind the assessment.
"Level-1" beads are perfect for clean-ups or anything that you want everyone to do. "If each group can fill 3 bags of garbage, everyone at camp gets a rare bead!
[This is where Blogger cut out some information!]
CORRUPTION
Whenever setting up something of value, corruption (AKA cheating) must be considered. Keeping the totems at camp until the kids leave means that *if* they have beads at home, they can't be added... This generally doesn't happen because of peer pressure. The more the kids want the beads, the more they will show them off to others. If everyone knows what everyone has, adding unearned beads is difficult and too risky for most children.
Trading beads or stealing beads is also a consideration. Do you want to allow trading? Yes and no. I wouldn't encourage general trading of beads just because a child may start trading other items (sandwiches, Pokemon cards, video games) matching the perceived value of the beads. Trading can occur with administration (HONESTY beads) or between campers during a trade-specific activity that doesn't involve common beads.
Some campers will trade an ultra-rare for another ultra-rare based on aesthetics and I think that is fine as long as it's not disruptive.
---
I suppose I could write a book about this, if I get into enough detail! I hope that I gave some relevant ideas that help and I am totally willing to share more specific information as needed - or give location-specific advice. Let me know in the comments or email (vigeant@gmail.com).
Hope your Summer planning is going well!!!
12.14.2007
STEAL THIS IDEA... It's easy :-)
Whether you're in the camp industry or the child care industry (or some wonderful amalgamation of both), keeping your customers is always a priority (and subsequently getting their younger siblings). Of course you ran a wonderful summer program and they were all screaming for more at the end of the day, but how will your registration fare in four months when our fickle young friends forget all of the wonderful memories of last year?
The solution is simple, cost-effective and beautiful - a calendar.
I know it's not the most novel idea, but sending out (or selling at a small printing fee) a calendar has never been easier or more basic a scheme to revive your campers' interests.
First, you take all of those photos from last summer (and surely there are hundreds because you own a digital camera...) *--BREAK--*
IF YOU WORK WITH KIDS, YOU NEED TO OWN A DIGITAL CAMERA... there's no excuse anymore. I can write a handy dandy buying guide for you, but essentially they have gotten cheap enough that you can literally beg on the street and buy the camera with quarters...
SO AGAIN, YOU NEED A DIGITAL CAMERA.
Why digital? Because you have 500 - 1000 kids a summer (or more) and you don't want to be limited by the cost of film. My first summer working at camp, I took about 2 dozen shots with a very limited digital camera. The following year, I took about 200... and then 500... and since then, probably around 1,000 or so shots. I want to capture a good picture of each of my staff doing a great job... each camper having a good time...
ANYWAY, distribution of these pictures is essentially $0, as long as you're free to share them with the world (as most camps have a publicity waver in the contract). If not, there are a few more measures to take, but still the idea is solid.
Once you have a digital camera, you ditch the software that comes with it (because most of the time it's fairly confusing and riddled with ads), and opt for either iPhoto (on a Mac) or Google's Picasa on anything else. Both programs are very similar (in my opinion) and Picasa is FREE (I'm not sure about iPhoto).
From Picasa, you can edit all of your photos so they look fantastic (with a great red-eye tool that works perfectly about 75% of the time) and do all sorts of other fun stuff easily - including automatically posting them online to be shared with the world (free also).
*** BACK TO THE CALENDAR IDEA
Both Picasa and iPhoto allow you to send the photos of your choice to an online photo-printing service (such as oFoto). If you are using another program to edit your pictures or are completely content with what you've taken, you can upload directly to oFoto or even Target.com or Walmart.com.
SOOOOOO... oFoto, iPhoto and others (of which there is a comprehensive list towards the bottom) allow for some really great printing options, one of which is for a calendar.
NOW, I would suggest shopping around. There are probably some vendors that you already deal with (think t-shirts) that may give you a great deal on calendar printing...
Essential Features:
Full Color Photographs - try for 1 per month instead of a collage... large pretty pictures look nicer than a bunch poorly stitched together.
DATES OF IMPORTANCE - make sure you are able to add your own dates to this calendar (or intercept them before they are sent out and MANUALLY add the dates). Your customers need to be hit with those registration deadlines again AND AGAIN!!!
Fun - the photos shouldn't be boring group shots or serene trees... They should show FUN (whatever that means to your camp). Don't be afraid to hide some characters (if you have any) in the background, either ;-)
The solution is simple, cost-effective and beautiful - a calendar.
I know it's not the most novel idea, but sending out (or selling at a small printing fee) a calendar has never been easier or more basic a scheme to revive your campers' interests.
First, you take all of those photos from last summer (and surely there are hundreds because you own a digital camera...) *--BREAK--*
IF YOU WORK WITH KIDS, YOU NEED TO OWN A DIGITAL CAMERA... there's no excuse anymore. I can write a handy dandy buying guide for you, but essentially they have gotten cheap enough that you can literally beg on the street and buy the camera with quarters...
SO AGAIN, YOU NEED A DIGITAL CAMERA.
Why digital? Because you have 500 - 1000 kids a summer (or more) and you don't want to be limited by the cost of film. My first summer working at camp, I took about 2 dozen shots with a very limited digital camera. The following year, I took about 200... and then 500... and since then, probably around 1,000 or so shots. I want to capture a good picture of each of my staff doing a great job... each camper having a good time...
ANYWAY, distribution of these pictures is essentially $0, as long as you're free to share them with the world (as most camps have a publicity waver in the contract). If not, there are a few more measures to take, but still the idea is solid.
Once you have a digital camera, you ditch the software that comes with it (because most of the time it's fairly confusing and riddled with ads), and opt for either iPhoto (on a Mac) or Google's Picasa on anything else. Both programs are very similar (in my opinion) and Picasa is FREE (I'm not sure about iPhoto).
From Picasa, you can edit all of your photos so they look fantastic (with a great red-eye tool that works perfectly about 75% of the time) and do all sorts of other fun stuff easily - including automatically posting them online to be shared with the world (free also).
*** BACK TO THE CALENDAR IDEA
Both Picasa and iPhoto allow you to send the photos of your choice to an online photo-printing service (such as oFoto). If you are using another program to edit your pictures or are completely content with what you've taken, you can upload directly to oFoto or even Target.com or Walmart.com.
SOOOOOO... oFoto, iPhoto and others (of which there is a comprehensive list towards the bottom) allow for some really great printing options, one of which is for a calendar.
NOW, I would suggest shopping around. There are probably some vendors that you already deal with (think t-shirts) that may give you a great deal on calendar printing...
Essential Features:
Full Color Photographs - try for 1 per month instead of a collage... large pretty pictures look nicer than a bunch poorly stitched together.
DATES OF IMPORTANCE - make sure you are able to add your own dates to this calendar (or intercept them before they are sent out and MANUALLY add the dates). Your customers need to be hit with those registration deadlines again AND AGAIN!!!
Fun - the photos shouldn't be boring group shots or serene trees... They should show FUN (whatever that means to your camp). Don't be afraid to hide some characters (if you have any) in the background, either ;-)
12.05.2007
Acting like children.
I do not want to preach... nor do I want to get drawn into any long arguments...
BUT...
If you read this blog, you probably have read about the tragic loss of a teenage girl on the news over the past month or so. Her name was Megan and after a severe bout of depression mixed with some cyber-harassment, she hung herself. The worst part of the story (if it could get worse) is that the cyber-bullying was from the mother of another teenage girl posing as an *interested* teenage boy.
There is another Blogger location where that particular mother attempts to defend herself (I believe it's titled "meganhaditcoming")... but I believe her logic is seriously flawed and it relates to the child-care industry.
You see, teenagers can be cruel and emotionally illogical. Between cliques and romances and pressures to fit in while standing out, the plight of a young adult IS REALLY HARD (just remember your awkward years). Sometimes this means that friends can turn to enemies at the drop of a hat... and apparently this was the case with Megan.
Seeing no other way to save her emotionally fragile and innocent daughter, this mother decided to attack the problem in the exact way that a 13 year-old would. Her blog entry and subsequent comments defends her actions over and over again as the ONLY possible option for saving her daughter... that she was being a "good parent."
Haven't you heard this logic before? Didn't you ever have a staff member who made a horrible decision and couldn't possibly see how they went wrong?
Two things happened:
1. The mother fought negativity with negativity.
Camp people know that this doesn't work... our worst behaved campers thrive on the extra attention they get, regardless of what flavor it comes in. Incentive programs go much farther than constant time-outs. If you haven't learned this yet, then keep a log of every time-out. You may be surprised by the repeats... year after year.
2. The mother didn't act like an adult.
Adults don't go onto MySpace and fake out 13 year-olds... wait... RATIONAL adults don't. It sounds ridiculous now to think of a 30+ woman pretending to be a 16 year-old boy online... and to have her act as if it's normal behavior. No. It's not. NOT AT ALL. If I see a 3 year-old on the playground take a swing at my nephew, I don't automatically run over and hit them back. That's ridiculous, right?
OK. I have a point:
Teenagers, or the bulk of our employees, sometimes have the same troubles as this mother. I've seen some male counselors (and actually experienced this as a camper myself) throwing back insults to some loud-mouthed 8 year-olds...
First of all, don't jokingly insult your campers... second of all, don't act like an 8 year-old.
RIGHT?
This problem is easy to identify with the younger campers / counselors, but in teen programs the line blurs even more. A good deal of teen counselors have a problem distinguishing when to be an adult and when to be "cool." I have the answer: ALWAYS BE AN ADULT AND DON'T CARE ABOUT BEING COOL. I know that sounds pretty lame, but the *coolest* counselors do their job and do it well... even the most angry and callous teens can tell.
Don't get me wrong - a lazy, slang-yelling, no-rules kinda person is adored by the teens... but who wants that on their staff? Not me.
Anyway, I only hope that people can learn from this and maybe this mother will realize the folly of her ways... at least I can tell of this tragic event during trainings to illustrate the importance of acting like an adult.
BUT...
If you read this blog, you probably have read about the tragic loss of a teenage girl on the news over the past month or so. Her name was Megan and after a severe bout of depression mixed with some cyber-harassment, she hung herself. The worst part of the story (if it could get worse) is that the cyber-bullying was from the mother of another teenage girl posing as an *interested* teenage boy.
There is another Blogger location where that particular mother attempts to defend herself (I believe it's titled "meganhaditcoming")... but I believe her logic is seriously flawed and it relates to the child-care industry.
You see, teenagers can be cruel and emotionally illogical. Between cliques and romances and pressures to fit in while standing out, the plight of a young adult IS REALLY HARD (just remember your awkward years). Sometimes this means that friends can turn to enemies at the drop of a hat... and apparently this was the case with Megan.
Seeing no other way to save her emotionally fragile and innocent daughter, this mother decided to attack the problem in the exact way that a 13 year-old would. Her blog entry and subsequent comments defends her actions over and over again as the ONLY possible option for saving her daughter... that she was being a "good parent."
Haven't you heard this logic before? Didn't you ever have a staff member who made a horrible decision and couldn't possibly see how they went wrong?
Two things happened:
1. The mother fought negativity with negativity.
Camp people know that this doesn't work... our worst behaved campers thrive on the extra attention they get, regardless of what flavor it comes in. Incentive programs go much farther than constant time-outs. If you haven't learned this yet, then keep a log of every time-out. You may be surprised by the repeats... year after year.
2. The mother didn't act like an adult.
Adults don't go onto MySpace and fake out 13 year-olds... wait... RATIONAL adults don't. It sounds ridiculous now to think of a 30+ woman pretending to be a 16 year-old boy online... and to have her act as if it's normal behavior. No. It's not. NOT AT ALL. If I see a 3 year-old on the playground take a swing at my nephew, I don't automatically run over and hit them back. That's ridiculous, right?
OK. I have a point:
Teenagers, or the bulk of our employees, sometimes have the same troubles as this mother. I've seen some male counselors (and actually experienced this as a camper myself) throwing back insults to some loud-mouthed 8 year-olds...
First of all, don't jokingly insult your campers... second of all, don't act like an 8 year-old.
RIGHT?
This problem is easy to identify with the younger campers / counselors, but in teen programs the line blurs even more. A good deal of teen counselors have a problem distinguishing when to be an adult and when to be "cool." I have the answer: ALWAYS BE AN ADULT AND DON'T CARE ABOUT BEING COOL. I know that sounds pretty lame, but the *coolest* counselors do their job and do it well... even the most angry and callous teens can tell.
Don't get me wrong - a lazy, slang-yelling, no-rules kinda person is adored by the teens... but who wants that on their staff? Not me.
Anyway, I only hope that people can learn from this and maybe this mother will realize the folly of her ways... at least I can tell of this tragic event during trainings to illustrate the importance of acting like an adult.
11.19.2007
The FIVE YEAR System
"Dig" commented about the (dreaded) five-year system that many camps have been using to keep their content "fresh" while not having to rewrite the program every year. Basically, a camp will pick five themes, topics or events to base a summer on, compile an entire schedule and programming around this idea and then cycle without varying the fifth year...
IOW: Every 5 years, the same exact regiment of stuff is repeated.
Here's why this is a broken system: As pointed out by Dig, first and foremost, the campers may not realize the repetition, but the staff absolutely does. If the staff is bored with a concept, that will be reflected in their actions; essentially trickling down and making for a mediocre camp experience... It's like that popular one-hit wonder band that has to play the same song for 30 years... most of the time, the performance gets stale... UNLESS...
Ah, the trademark UNLESS! Here's a real-world example. Broadway shows go on for hundreds, if not thousands of performances. "The Phantom of the Opera" happens to be the longest running show currently and I had the fortune of seeing it several times over the last *20* years (gasp). Each performance was strikingly different - not just because the actors had changed, but because the producers evolve the show over time. Little changes occur in various places and after a year or so, the show is (kind of) *new*.
So, there is hope for repetition... but I have other reasons for not using a *system*. You, the camp director (or whomever), hires a staff because they are outstanding. None of us are just trying to fill slots - we're trying to get the best group available... like creating a baseball team. You don't just hire a pitcher - you want a pitcher who knows six different pitches and can hit over 90 with his fast ball (I'm just sayin'...).
Anyway, in creating your perfect ensemble, you are picking people of various outstanding talents. These skills should be utilized to the fullest each year. Just because it's not "Circus Summer" (because you had that 2 years ago) doesn't mean that you cannot use a variation of that theme due to hiring three or four jugglers! LET YOUR JUGGLERS JUGGLE! LET YOUR DANCERS DANCE!
I hired a really great Nature guy, but he was incredibly smart and felt he could do more than "just nature." That's how we started "Science," an activity area where he made rockets and all sorts of fun stuff... AND HE WAS SO HAPPY. We had a fitness guy who wasn't that great at the "Athletics" area, but rocked at teaching "Wellness," a new area created around his talents.
Our special events went the same way, starting a "Music Festival," when many of our staffers were in bands.
It's really that simple. Having a *system* is OK as a backup plan, but it should not be the only plan. Camps that truly rock have to be nimble and evolve; have to take advantage of their strengths. Forcing a theme can be demoralizing and detrimental to the entire experience.
IOW: Every 5 years, the same exact regiment of stuff is repeated.
Here's why this is a broken system: As pointed out by Dig, first and foremost, the campers may not realize the repetition, but the staff absolutely does. If the staff is bored with a concept, that will be reflected in their actions; essentially trickling down and making for a mediocre camp experience... It's like that popular one-hit wonder band that has to play the same song for 30 years... most of the time, the performance gets stale... UNLESS...
Ah, the trademark UNLESS! Here's a real-world example. Broadway shows go on for hundreds, if not thousands of performances. "The Phantom of the Opera" happens to be the longest running show currently and I had the fortune of seeing it several times over the last *20* years (gasp). Each performance was strikingly different - not just because the actors had changed, but because the producers evolve the show over time. Little changes occur in various places and after a year or so, the show is (kind of) *new*.
So, there is hope for repetition... but I have other reasons for not using a *system*. You, the camp director (or whomever), hires a staff because they are outstanding. None of us are just trying to fill slots - we're trying to get the best group available... like creating a baseball team. You don't just hire a pitcher - you want a pitcher who knows six different pitches and can hit over 90 with his fast ball (I'm just sayin'...).
Anyway, in creating your perfect ensemble, you are picking people of various outstanding talents. These skills should be utilized to the fullest each year. Just because it's not "Circus Summer" (because you had that 2 years ago) doesn't mean that you cannot use a variation of that theme due to hiring three or four jugglers! LET YOUR JUGGLERS JUGGLE! LET YOUR DANCERS DANCE!
I hired a really great Nature guy, but he was incredibly smart and felt he could do more than "just nature." That's how we started "Science," an activity area where he made rockets and all sorts of fun stuff... AND HE WAS SO HAPPY. We had a fitness guy who wasn't that great at the "Athletics" area, but rocked at teaching "Wellness," a new area created around his talents.
Our special events went the same way, starting a "Music Festival," when many of our staffers were in bands.
It's really that simple. Having a *system* is OK as a backup plan, but it should not be the only plan. Camps that truly rock have to be nimble and evolve; have to take advantage of their strengths. Forcing a theme can be demoralizing and detrimental to the entire experience.
11.16.2007
Creating Memories.
Do not stray from the path, my friends!
(another rant)
My first big paying gig at a camp (HA!) was a wonderful little YMCA Day Camp in the middle of the woods. This spot had *traditional* written all over it, and yet... well, it was about as bland as can be. The camp director at the time was clearly burned out. He was incredible with the parents, but seldom entered the woods or participated in the camp day.
THIS IS FINE... I suppose... as long as he's taking care of the pain that is administrative duties, that means there is a greater opportunity for the next level (which we called "Unit Directors") to really manage and bring out the best in camp. That did not happen.
IN FACT, the lackadaisical attitude of our fine director was infectious. The Unit Directors spent their days at the pool... meaning no one was supervising in the woods...
AND THEN WHAT HAPPENED...? Guess! Lots of the staff members took advantage of this sparse supervision. Chaos ensued... Camp was crummy.
There were a small number of us who actually went above and beyond - and we were the few who kept the camp afloat...
This camp hit an incredibly common speed bump in the history of camps: namely burn-out.
BURN-OUT happens. There is no avoiding it... but there is preparing for it. You see, this director really lost focus about what his goals were - what the mission of the camp was. I'm under the impression that mission statements should be rewritten every year. I know that's somewhat drastic, but in the camp world, senior staff has a fairly high turnover rate. Seeing as the senior staff really sets the bar for the rest of camp, they need to own that statement.
Once I became director, my first goal was rewriting the mission statement by committee. Essentially we made seven points that were direct goals for each child that entered camp. The main one of these goals was "Create positive memories."
Rewriting the mission statement allows for clarity and a refresh of what's important. My burnt out director was suffering from "the motions," where each year was so similar to the last that the excitement was gone. That is the key in coping with burn-out - CHANGE.
"Create positive memories" is such a strong idea because it can really alter the entire philosophy of the camp. Kids who have been at camp may have years of the same old activities - meaning that those "positive memories" are being overwritten and skewed with uninteresting repetition. Has a four-year veteran of your camp seen and done everything that can be done... several times?
Memories are strange things. I have a couple strange experiences with kids telling me about how great a one-summer-only specialty area was, even though we regarded it as a failure. Why do they remember it that way? Perhaps because it was unique, different and changed their camp experience that summer from the *norm*.
That director lost focus about what was important. Had he thought about creating positive memories, he may have figured out the rut he was in and how it affected the entire camp. A simple solution of change could have made the mediocre / bad years at that YMCA into some of the best years yet... though, we cannot rewrite history, only learn from it.
Rewrite your mission statement and get focused. If you're set on creating lasting memories, be sure to accommodate everyone - even those lifelong campers who have been around forever. This summer is the best summer that your camp has ever seen... until next summer ;-)
(another rant)
My first big paying gig at a camp (HA!) was a wonderful little YMCA Day Camp in the middle of the woods. This spot had *traditional* written all over it, and yet... well, it was about as bland as can be. The camp director at the time was clearly burned out. He was incredible with the parents, but seldom entered the woods or participated in the camp day.
THIS IS FINE... I suppose... as long as he's taking care of the pain that is administrative duties, that means there is a greater opportunity for the next level (which we called "Unit Directors") to really manage and bring out the best in camp. That did not happen.
IN FACT, the lackadaisical attitude of our fine director was infectious. The Unit Directors spent their days at the pool... meaning no one was supervising in the woods...
AND THEN WHAT HAPPENED...? Guess! Lots of the staff members took advantage of this sparse supervision. Chaos ensued... Camp was crummy.
There were a small number of us who actually went above and beyond - and we were the few who kept the camp afloat...
This camp hit an incredibly common speed bump in the history of camps: namely burn-out.
BURN-OUT happens. There is no avoiding it... but there is preparing for it. You see, this director really lost focus about what his goals were - what the mission of the camp was. I'm under the impression that mission statements should be rewritten every year. I know that's somewhat drastic, but in the camp world, senior staff has a fairly high turnover rate. Seeing as the senior staff really sets the bar for the rest of camp, they need to own that statement.
Once I became director, my first goal was rewriting the mission statement by committee. Essentially we made seven points that were direct goals for each child that entered camp. The main one of these goals was "Create positive memories."
Rewriting the mission statement allows for clarity and a refresh of what's important. My burnt out director was suffering from "the motions," where each year was so similar to the last that the excitement was gone. That is the key in coping with burn-out - CHANGE.
"Create positive memories" is such a strong idea because it can really alter the entire philosophy of the camp. Kids who have been at camp may have years of the same old activities - meaning that those "positive memories" are being overwritten and skewed with uninteresting repetition. Has a four-year veteran of your camp seen and done everything that can be done... several times?
Memories are strange things. I have a couple strange experiences with kids telling me about how great a one-summer-only specialty area was, even though we regarded it as a failure. Why do they remember it that way? Perhaps because it was unique, different and changed their camp experience that summer from the *norm*.
That director lost focus about what was important. Had he thought about creating positive memories, he may have figured out the rut he was in and how it affected the entire camp. A simple solution of change could have made the mediocre / bad years at that YMCA into some of the best years yet... though, we cannot rewrite history, only learn from it.
Rewrite your mission statement and get focused. If you're set on creating lasting memories, be sure to accommodate everyone - even those lifelong campers who have been around forever. This summer is the best summer that your camp has ever seen... until next summer ;-)
11.12.2007
An idea.
The holidays are upon us and all anyone can think about is... SUMMER CAMP!
Right?
Well, that's all I can think of... and basically that means that I need to start working with kids again. Besides dreaming about an East Coast tour of schools, my extremely practical side had an idea: What about New York City?
I am a New Yorker, living in the fair borough of Queens, and I'm willing to bet that there are many teens living in my area that could use a little brush up on their camp employment skills. Since I've conducted training for several camps and have a great deal of experience working with children, I wish to impart my wisdom on as many future potential camp employees as possible...
(this is Pete thinking aloud)
I could do one or two sessions a week - from 7 - 8:30 PM seems like a perfect time. Eight weeks of classes... in other words 16 major topics covering everything from the fun side (camp magic, songs, crafts, rainy days) to the not-so-fun side (professionalism, emergencies, discipline) and everything in between.
I really think this could work, as I'm prepared with the content and expertise - I would really just need a location and some form of organization sponsoring me (such as a YMCA or Boys and Girls Club). I don't want this to be exclusive to a single camp; instead a meeting of minds (so to say) of teens from various camps doing various jobs.
There would be some sort of reasonable fee per class (depending on the space, $20 to $25) and one could attend a single session or all of them and benefit...
What do you think? Any advice?
Right?
Well, that's all I can think of... and basically that means that I need to start working with kids again. Besides dreaming about an East Coast tour of schools, my extremely practical side had an idea: What about New York City?
I am a New Yorker, living in the fair borough of Queens, and I'm willing to bet that there are many teens living in my area that could use a little brush up on their camp employment skills. Since I've conducted training for several camps and have a great deal of experience working with children, I wish to impart my wisdom on as many future potential camp employees as possible...
(this is Pete thinking aloud)
I could do one or two sessions a week - from 7 - 8:30 PM seems like a perfect time. Eight weeks of classes... in other words 16 major topics covering everything from the fun side (camp magic, songs, crafts, rainy days) to the not-so-fun side (professionalism, emergencies, discipline) and everything in between.
I really think this could work, as I'm prepared with the content and expertise - I would really just need a location and some form of organization sponsoring me (such as a YMCA or Boys and Girls Club). I don't want this to be exclusive to a single camp; instead a meeting of minds (so to say) of teens from various camps doing various jobs.
There would be some sort of reasonable fee per class (depending on the space, $20 to $25) and one could attend a single session or all of them and benefit...
What do you think? Any advice?
9.25.2007
History.
Camp is ever evolving. I know I've written this in the past, but it's an incredibly important idea to grasp...
CAMP IS EVER EVOLVING. This means that camp = change. What a bizarre thought - especially for those of us who have worked at a camp. "There's no change, Pete! It's tradition!"
Yes, tradition. Of course... In fact, I've written about the importance of tradition. But that's not what I'm talking about...
Remember camp... when you were a kid? Yeah. It was 10,000 times different than today. Absolutely. Why? Because people have changed! Parents have changed! Children have changed!
In the past, we wouldn't think twice about having riflery as a specialty area... Nowadays it takes a good deal of thought and insurance.
Ok, I'll be concise for once. Is camp worse off today? Are we overly protective? Has camp been transformed into a glorified day care?
In the past, you could scrape a knee at camp or even break a leg - it was a commonality. Parents don't find that acceptable anymore. I can't get away with saying that your child was acting like a child and therefore got hurt - someone needs to be accountable on the micro-level. Some of this change is good. It prevents abuse where there was the possibility of abuse; it makes safety the priority where it may not have been number one in the past... Is there overkill, though?
Let's start at the definition of camp. I'm not talking about Websters, here, I'm referring to what made camp special back in the day. Camp represents freedom - the first time in a kids life that they are free to be whomever they want. Mom isn't dressing me in the morning and I'm not being evaluated at every turn... I'm not surrounded by the same group of schoolyard chums that I grew up with... I'm free.
This freedom came at a cost, though. The laws of camp used to be wide open. I'm not talking about conscious neglect, but having a late-night all-camp all-woods game of capture the flag was foolish on so many levels. It was... and there *were* broken legs as well as smoking, relations and other activities that were not parent approved. Some of those were character building - the summer romance, the triumphant victory and etc. But the cost to some campers was fairly horrific - beatings, bullying, being left out...
Of course, it was an incredibly BAD camp experience that got me involved in making good camp experiences...
Anyway, there was a price to pay with the lawlessness of the past. Now there are laws that we as a community cannot avoid whether we want to or not. Inspections need to be passed, parents pleased and the ever looming shadow of accountability and insurance cast down their intimidating shade from every branch. Our programs HAVE to be safety conscious - and that's a great thing. I don't want any kid to get hurt ever... except!!!
EXCEPT - children get hurt. We're not walking the halls of a school, we're roaming the woods. There is no such thing as a SAFE camp. We strive to be the safest possible, but there are dangers of being in the woods, playing on fields and hanging out with other campers (among other things).
Accidents happen. They happen everywhere and they happen often. We're not the camp of the past, where a kid may break their leg because of staff neglect, but that doesn't mean that kids won't break their legs. And I know I'm being a little extreme, but we need to show parents that we've evolved past the days of their youth while maintaining the important parts of our history. This being said, campers get dirty, they scrape their knees and every now and then something unfortunate happens.
This is a very important fight because if we don't stand up to the ever-growing over protectiveness of the world, we'll lose the essence of what makes camp important - RATHER what makes being a kid important.
To clarify my point - Safety is always going to be the priority above all else... I just want to insert a little realism into the minds of our customers.
We cannot keep everything bubble wrapped - and frankly, the only fun thing about bubble wrap is popping the bubbles.
My Sesame Street project launches on my birthday, October 10th. Expect much rejoicing!
CAMP IS EVER EVOLVING. This means that camp = change. What a bizarre thought - especially for those of us who have worked at a camp. "There's no change, Pete! It's tradition!"
Yes, tradition. Of course... In fact, I've written about the importance of tradition. But that's not what I'm talking about...
Remember camp... when you were a kid? Yeah. It was 10,000 times different than today. Absolutely. Why? Because people have changed! Parents have changed! Children have changed!
In the past, we wouldn't think twice about having riflery as a specialty area... Nowadays it takes a good deal of thought and insurance.
Ok, I'll be concise for once. Is camp worse off today? Are we overly protective? Has camp been transformed into a glorified day care?
In the past, you could scrape a knee at camp or even break a leg - it was a commonality. Parents don't find that acceptable anymore. I can't get away with saying that your child was acting like a child and therefore got hurt - someone needs to be accountable on the micro-level. Some of this change is good. It prevents abuse where there was the possibility of abuse; it makes safety the priority where it may not have been number one in the past... Is there overkill, though?
Let's start at the definition of camp. I'm not talking about Websters, here, I'm referring to what made camp special back in the day. Camp represents freedom - the first time in a kids life that they are free to be whomever they want. Mom isn't dressing me in the morning and I'm not being evaluated at every turn... I'm not surrounded by the same group of schoolyard chums that I grew up with... I'm free.
This freedom came at a cost, though. The laws of camp used to be wide open. I'm not talking about conscious neglect, but having a late-night all-camp all-woods game of capture the flag was foolish on so many levels. It was... and there *were* broken legs as well as smoking, relations and other activities that were not parent approved. Some of those were character building - the summer romance, the triumphant victory and etc. But the cost to some campers was fairly horrific - beatings, bullying, being left out...
Of course, it was an incredibly BAD camp experience that got me involved in making good camp experiences...
Anyway, there was a price to pay with the lawlessness of the past. Now there are laws that we as a community cannot avoid whether we want to or not. Inspections need to be passed, parents pleased and the ever looming shadow of accountability and insurance cast down their intimidating shade from every branch. Our programs HAVE to be safety conscious - and that's a great thing. I don't want any kid to get hurt ever... except!!!
EXCEPT - children get hurt. We're not walking the halls of a school, we're roaming the woods. There is no such thing as a SAFE camp. We strive to be the safest possible, but there are dangers of being in the woods, playing on fields and hanging out with other campers (among other things).
Accidents happen. They happen everywhere and they happen often. We're not the camp of the past, where a kid may break their leg because of staff neglect, but that doesn't mean that kids won't break their legs. And I know I'm being a little extreme, but we need to show parents that we've evolved past the days of their youth while maintaining the important parts of our history. This being said, campers get dirty, they scrape their knees and every now and then something unfortunate happens.
This is a very important fight because if we don't stand up to the ever-growing over protectiveness of the world, we'll lose the essence of what makes camp important - RATHER what makes being a kid important.
To clarify my point - Safety is always going to be the priority above all else... I just want to insert a little realism into the minds of our customers.
We cannot keep everything bubble wrapped - and frankly, the only fun thing about bubble wrap is popping the bubbles.
My Sesame Street project launches on my birthday, October 10th. Expect much rejoicing!
8.24.2007
Numbers.
What is your optimal camp size?
Honestly, I think the bigger the better. Space, of course, is a huge consideration when fielding this question, but many camps misuse or abuse space all over the place!
So how exactly do you know? Well, there are the legal / ACA guidelines. They are a good starting block, but should not be a stumbling block. If you need 4 more toilets, then install 4 more toilets! If you need another set of bunks, then put them in. The advantages of more campers far outweigh the hassle / cost of accommodating them.
In a worst-case-scenario, how many kids can you fit into thunderstorm safe areas for an entire day? Keep in mind that they need to be busy and your staff sane! This is a good starting place to figure the perfect number. I think most camps hover around the 200 mark when they could be hitting 400 a session. That's twice as much for you English majors!
But Pete, it's not that simple. We need food, bunks and staff for each of these extra campers, not to mention programming.
Yes, this is all true. First of all, food is always scalable. A kitchen that supports 200 can, in many cases, be reorganized to support 4 shifts of 100 each. Oversimplifying the situation would suggest that the more food bought, the better price per camper per meal... meaning that your bottom line is increased.
Every year you should be adding or redoing bunks. That should be built into the budget. Face it, every camp has that building that time forgot - and it's time to forget it! ESPECIALLY IF YOU ARE AN OLDER TRADITIONAL CAMP, you should be rewiring your bunks for the future. If you're not prepared to offer the benefits of the information age to kids who already take it for granted, you'll miss out in the long run.
Staff is the greatest challenge when expanding beyond your imagination. There are millions of potentially good staff members out there, but finding them and recruiting them has always been the tough part. To scale up, you'll want to revisit your staff hierarchy. Is there a way to redistribute power? More staff means there needs to be more eyes watching those staff... I would suggest beefing up some of the lesser director positions to include some managerial responsibilities to ensure that everyone is getting the support and supervision that they need.
Programming is a part of this puzzle that I find the most fun. First, figure out places that cannot be scaled. For instance, if you only have one pool, a larger number may take away from the total average pool time. The same goes for a ropes course or a shooting range. The good thing about these activities, though, is that some campers have a love/hate relationship with them. Is it possible to allow for custom scheduling? In fact, when was the last time you rehauled the way that campers spend their day? I found that at several areas we weren't giving the kids enough time - such as Arts and Crafts. I would rather they finished a bigger project one day instead of having 3 small rushed projects over the week. In addition, the teens never enjoyed Nature. I understand the importance of a well-rounded program, but I'm not going to consistently fight the majority opinion if I can't prove it wrong. Instead, there should be Environmentalism or Tribal Construction (a type of in-house improvement).
One of the major program changes I made was taking teens away from all program activities. This meant that I freed up a lot of space for the other groups to pass through while limiting the *traditional* activities that the teens only really needed to do once during the week. The afternoons were spent on service projects and large activities - both of which were more preferred by all. Of course, this requires a great deal of additional work by your teen staff, but you've been overpaying them for years anyway...
(lol)
I can be completely guilty of oversimplifying this, but I do believe that bigger is better. There's nothing like an all camp event that roars loud enough to aggravate the neighbors... who live on the other side of the mountain... :-)
Honestly, I think the bigger the better. Space, of course, is a huge consideration when fielding this question, but many camps misuse or abuse space all over the place!
So how exactly do you know? Well, there are the legal / ACA guidelines. They are a good starting block, but should not be a stumbling block. If you need 4 more toilets, then install 4 more toilets! If you need another set of bunks, then put them in. The advantages of more campers far outweigh the hassle / cost of accommodating them.
In a worst-case-scenario, how many kids can you fit into thunderstorm safe areas for an entire day? Keep in mind that they need to be busy and your staff sane! This is a good starting place to figure the perfect number. I think most camps hover around the 200 mark when they could be hitting 400 a session. That's twice as much for you English majors!
But Pete, it's not that simple. We need food, bunks and staff for each of these extra campers, not to mention programming.
Yes, this is all true. First of all, food is always scalable. A kitchen that supports 200 can, in many cases, be reorganized to support 4 shifts of 100 each. Oversimplifying the situation would suggest that the more food bought, the better price per camper per meal... meaning that your bottom line is increased.
Every year you should be adding or redoing bunks. That should be built into the budget. Face it, every camp has that building that time forgot - and it's time to forget it! ESPECIALLY IF YOU ARE AN OLDER TRADITIONAL CAMP, you should be rewiring your bunks for the future. If you're not prepared to offer the benefits of the information age to kids who already take it for granted, you'll miss out in the long run.
Staff is the greatest challenge when expanding beyond your imagination. There are millions of potentially good staff members out there, but finding them and recruiting them has always been the tough part. To scale up, you'll want to revisit your staff hierarchy. Is there a way to redistribute power? More staff means there needs to be more eyes watching those staff... I would suggest beefing up some of the lesser director positions to include some managerial responsibilities to ensure that everyone is getting the support and supervision that they need.
Programming is a part of this puzzle that I find the most fun. First, figure out places that cannot be scaled. For instance, if you only have one pool, a larger number may take away from the total average pool time. The same goes for a ropes course or a shooting range. The good thing about these activities, though, is that some campers have a love/hate relationship with them. Is it possible to allow for custom scheduling? In fact, when was the last time you rehauled the way that campers spend their day? I found that at several areas we weren't giving the kids enough time - such as Arts and Crafts. I would rather they finished a bigger project one day instead of having 3 small rushed projects over the week. In addition, the teens never enjoyed Nature. I understand the importance of a well-rounded program, but I'm not going to consistently fight the majority opinion if I can't prove it wrong. Instead, there should be Environmentalism or Tribal Construction (a type of in-house improvement).
One of the major program changes I made was taking teens away from all program activities. This meant that I freed up a lot of space for the other groups to pass through while limiting the *traditional* activities that the teens only really needed to do once during the week. The afternoons were spent on service projects and large activities - both of which were more preferred by all. Of course, this requires a great deal of additional work by your teen staff, but you've been overpaying them for years anyway...
(lol)
I can be completely guilty of oversimplifying this, but I do believe that bigger is better. There's nothing like an all camp event that roars loud enough to aggravate the neighbors... who live on the other side of the mountain... :-)
8.14.2007
A conundrum.
Video games and camp generally do not mix... BUT...

Here's a shot from one of my all-time favorite camp movies, "Wet Hot American Summer" (which is completely inappropriate for campers or people who are easily offended). The joke is that the kids are taking a hike, although they are preoccupied with state of the art (ha!) gaming machines.
Up until the last couple of years, hand held gaming was not a huge issue at camps. This had to do with both the devices and the nature of camp. Every place that I visited had a fairly strict policy against all electronics - Gameboys being no exception. Of course, the Gameboy was not a social device (no matter what way you cut it). From Tetris to Pokemon, the Gameboy and it's younger brother, the GBA, were single service and therefore incredibly easy to ban. In addition, there were at least half a dozen of them somewhere in the bottom of the pond...
Times are changing. The Nintendo DS and the PSP are both wireless. This equates to camp gold - a large gathering of like kids outside of the school setting who I can play against. The logic is not just "camp is boring so I'm going to plug in"... instead campers are thinking about networking, sharing and essentially socializing.
Of course, the responsible adults that run camps (me included), still enforce the archaic ban without hesitation. YOU DON'T COME TO CAMP TO PLAY VIDEO GAMES!!!
BUT...
...you do come to camp to interact with new people... to break the ice and participate... to do things that you've never done before.
What are positive camp memories? I learned a ton of great card games at camp... and I remember them all because it was as much a social phenomenon as a programming one. In fact, at my camp card-playing was outlawed... perhaps that's why it stuck so long?
Sometimes *banning* something that is popular is not the best solution. If kids are going to bring their iPods and DS's and PSPs to camp despite our best wishes, we need to find a solution that's fair to everyone. Instead of just assuming that technology is negative, we should evaluate the potential of using technology in specialty areas.
The Seatle Mariners (half owned by Nintendo) have downloadable content (such as stats and replays) as well as the ability to order from your seat using the DS. That's incredible! Can we repurpose the same program for problem solving initiatives? Perhaps the days schedule will automatically upload to your DS every morning. Maybe we can include some slideshows for parents?
The possibilities are endless. REALLY.
Welcome to Camp 2.0 - it's a new world; about time we caught up.

Here's a shot from one of my all-time favorite camp movies, "Wet Hot American Summer" (which is completely inappropriate for campers or people who are easily offended). The joke is that the kids are taking a hike, although they are preoccupied with state of the art (ha!) gaming machines.
Up until the last couple of years, hand held gaming was not a huge issue at camps. This had to do with both the devices and the nature of camp. Every place that I visited had a fairly strict policy against all electronics - Gameboys being no exception. Of course, the Gameboy was not a social device (no matter what way you cut it). From Tetris to Pokemon, the Gameboy and it's younger brother, the GBA, were single service and therefore incredibly easy to ban. In addition, there were at least half a dozen of them somewhere in the bottom of the pond...
Times are changing. The Nintendo DS and the PSP are both wireless. This equates to camp gold - a large gathering of like kids outside of the school setting who I can play against. The logic is not just "camp is boring so I'm going to plug in"... instead campers are thinking about networking, sharing and essentially socializing.
Of course, the responsible adults that run camps (me included), still enforce the archaic ban without hesitation. YOU DON'T COME TO CAMP TO PLAY VIDEO GAMES!!!
BUT...
...you do come to camp to interact with new people... to break the ice and participate... to do things that you've never done before.
What are positive camp memories? I learned a ton of great card games at camp... and I remember them all because it was as much a social phenomenon as a programming one. In fact, at my camp card-playing was outlawed... perhaps that's why it stuck so long?
Sometimes *banning* something that is popular is not the best solution. If kids are going to bring their iPods and DS's and PSPs to camp despite our best wishes, we need to find a solution that's fair to everyone. Instead of just assuming that technology is negative, we should evaluate the potential of using technology in specialty areas.
The Seatle Mariners (half owned by Nintendo) have downloadable content (such as stats and replays) as well as the ability to order from your seat using the DS. That's incredible! Can we repurpose the same program for problem solving initiatives? Perhaps the days schedule will automatically upload to your DS every morning. Maybe we can include some slideshows for parents?
The possibilities are endless. REALLY.
Welcome to Camp 2.0 - it's a new world; about time we caught up.
8.08.2007
The Red Rascal
During a visit to an overnight camp, I asked the future director to tell me the camp stories. He pondered this for a moment and then gave me the impression that he didn't understand. Again, I asked about the fable, lore, legends - where is the camp magic?
He did not have an answer. There were no characters that everyone knew. There was no traditional telling of an age-old tale.
How can this be? One of the greatest parts of camp is the tradition - the stories - the secret life that distinguishes this place from any other place!

One of the characters from my past is the Red Rascal, here tormenting other members of her family during an annual birthday celebration... for her nephew... the Green Ghoulie.
He did not have an answer. There were no characters that everyone knew. There was no traditional telling of an age-old tale.
How can this be? One of the greatest parts of camp is the tradition - the stories - the secret life that distinguishes this place from any other place!

One of the characters from my past is the Red Rascal, here tormenting other members of her family during an annual birthday celebration... for her nephew... the Green Ghoulie.
8.03.2007
Field Trips
I issued a challenge: no boring field trips.
This may sound like an obvious one, but I have a completely different definition for a *boring* field trip. For instance, AMUSEMENT PARKS are boring(!)
I know, you're shocked. I should take a moment to let that sink in...
...
...OK. Again, amusement parks are boring.
Of course, I'm really meaning ordinary / everyday / *traditional*. Now for a tangent: When I was in middle school, the big trip for the 8th graders was to Riverside Park (which is now called "Six Flags New England"). This was a highly anticipated and coveted event. Everyone who was anyone would go - especially since everyone (for the most part) was invited and it was during the school day. Yes, it was very exciting being at a theme park with my closest buddies... BUT, now I'm an adult and I can barely remember that trip. I've been to amusement parks my entire life - one trip with my entire 8th grade class does not make the experience wholly unique. In fact, because there was such a diverse group walking together (along with chaperons / etc) I didn't get to do nearly the amount of things that was the norm for my family...
Now, reflect: Have any of your trips to the amusement park with your large camp group been outstanding? Or, rather, have they been a pain? The kids seem to appreciate it, but how many of them have already been to an amusement park before, or that particular amusement park?
I am willing to bet that most campers have a great deal more fun with their family or friends when visiting by themselves as opposed to a large group... But, I digress.
You can put the pieces together and figure out that amusement parks are not the greatest trip to take a large group of campers. In fact, I would make the argument that doing so is the easy / lazy way out. Why would I ever say this? Another tangent: I was in Tiger Cubs right when it started back in '86. Instead of having a single leader for the whole group of 10 six-year-old boys, the mom's ran the program, having a different trip each month. Three of the trips stand out in my mind perfectly because they were unique and interesting and I'm sure that I can name all of them if I really concentrated. The three that I immediately remember are a trip to the Sikorsky Airport in Stratford, CT; a trip to a large Little Caesar's Pizzeria where we all made our own pies; and a trip to a rock collector's store where we searched a cave for rare rocks (as well as learning about many different kinds of rocks). That was over 20 years ago and I can remember all three trips in great detail, as opposed to the many trips to amusement parks that have occurred through various organizations.
Camp is about creating positive memories. Every director's dream is to fill a camper's head full of great experiences that they will take with them for the rest of their lives. Why not take advantage of the field trips to make this happen? There are some incredibly creative trips out there for those willing to find them!
How do you go about booking creative trips? First of all, you ask around... Factory tours can be quite interesting if you can find the right factory. Are there any special events that are taking place in the area? If there's a regional theater, perhaps you can get a backstage tour and meet some of the actors. Businesses love giving demonstrations - especially if the kids are the target audience. I would bet there are tons of professional dance programs or martial arts dojos that would love to have a group for a day (and these opportunities are not only fun, but generally cheap!) Call everywhere you find in the phone book. Sometimes a business will go out of their way to design a custom program for your campers... The Basketball Hall of Fame in Springfield, Massachusetts has an excellent group program that entices participation and interest in even the oldest of campers (I was very surprised and pleased). Basically, the memories are out there waiting to be made - you just need to defy laziness and convention. Just because we did it last year does not mean we have to do it every year!!!
This may sound like an obvious one, but I have a completely different definition for a *boring* field trip. For instance, AMUSEMENT PARKS are boring(!)
I know, you're shocked. I should take a moment to let that sink in...
...
...OK. Again, amusement parks are boring.
Of course, I'm really meaning ordinary / everyday / *traditional*. Now for a tangent: When I was in middle school, the big trip for the 8th graders was to Riverside Park (which is now called "Six Flags New England"). This was a highly anticipated and coveted event. Everyone who was anyone would go - especially since everyone (for the most part) was invited and it was during the school day. Yes, it was very exciting being at a theme park with my closest buddies... BUT, now I'm an adult and I can barely remember that trip. I've been to amusement parks my entire life - one trip with my entire 8th grade class does not make the experience wholly unique. In fact, because there was such a diverse group walking together (along with chaperons / etc) I didn't get to do nearly the amount of things that was the norm for my family...
Now, reflect: Have any of your trips to the amusement park with your large camp group been outstanding? Or, rather, have they been a pain? The kids seem to appreciate it, but how many of them have already been to an amusement park before, or that particular amusement park?
I am willing to bet that most campers have a great deal more fun with their family or friends when visiting by themselves as opposed to a large group... But, I digress.
You can put the pieces together and figure out that amusement parks are not the greatest trip to take a large group of campers. In fact, I would make the argument that doing so is the easy / lazy way out. Why would I ever say this? Another tangent: I was in Tiger Cubs right when it started back in '86. Instead of having a single leader for the whole group of 10 six-year-old boys, the mom's ran the program, having a different trip each month. Three of the trips stand out in my mind perfectly because they were unique and interesting and I'm sure that I can name all of them if I really concentrated. The three that I immediately remember are a trip to the Sikorsky Airport in Stratford, CT; a trip to a large Little Caesar's Pizzeria where we all made our own pies; and a trip to a rock collector's store where we searched a cave for rare rocks (as well as learning about many different kinds of rocks). That was over 20 years ago and I can remember all three trips in great detail, as opposed to the many trips to amusement parks that have occurred through various organizations.
Camp is about creating positive memories. Every director's dream is to fill a camper's head full of great experiences that they will take with them for the rest of their lives. Why not take advantage of the field trips to make this happen? There are some incredibly creative trips out there for those willing to find them!
How do you go about booking creative trips? First of all, you ask around... Factory tours can be quite interesting if you can find the right factory. Are there any special events that are taking place in the area? If there's a regional theater, perhaps you can get a backstage tour and meet some of the actors. Businesses love giving demonstrations - especially if the kids are the target audience. I would bet there are tons of professional dance programs or martial arts dojos that would love to have a group for a day (and these opportunities are not only fun, but generally cheap!) Call everywhere you find in the phone book. Sometimes a business will go out of their way to design a custom program for your campers... The Basketball Hall of Fame in Springfield, Massachusetts has an excellent group program that entices participation and interest in even the oldest of campers (I was very surprised and pleased). Basically, the memories are out there waiting to be made - you just need to defy laziness and convention. Just because we did it last year does not mean we have to do it every year!!!
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